Android application development fundamentals

You also learn about accessibility and internationalization. Tip Calculator App In this lesson you learn to use various Android classes to create objects, call methods on those objects, define and call your own methods, and explore both inheritance and exception handling in Android. Doodlz App This lesson shows you how to create a drawing app. You learn to detect when the user touches the screen, process multiple touches, use the accelerometer to detect motion events, draw lines, create and display menu items on the app bar, and use Android 6.

Android application development fundamentals

Videos of lectures for reference by instructors and developers Source code in GitHub for apps that developers create during the practical exercises Each lesson contains a slide deck, a concepts chapter, and in most cases, one or more practical exercises. As developers work through the exercises, they create apps to practice and perfect the skills they're learning.

Some lessons are purely conceptual and do not have practicals. The course is offered as an in-person course at selected colleges, facilitated by college faculty.

The materials are also Android application development fundamentals online for self-study by anyone who knows the Java programming language.

Android Developer Fundamentals prepares developers to take the exam for the Associate Android Developer certification. Prerequisites Developers taking the course must have Java programming experience.

Android Developer Fundamentals is intended for computer science and engineering undergraduates who have already learned the Java programming language. How do I offer the course? The course materials are available for instructors to freely use in classroom settings, or for any motivated developer to use for self-study.

What does the course cover? Android Developer Fundamentals includes five teaching units: Get started Unit 3: Working in the background Unit 4: All about data Unit 5: What's next Unit 1: Get started This unit covers installing Android Studio, understanding project structure, building your first app, creating activities, testing your apps, and using the Android Support Library.

First, you deploy a simple Hello World app. You go on to create an app with a simple activity, and then you create a multi-screen app that passes data between activities.

You also learn how to use the Android Support Library to provide backward-compatibility with earlier versions of the Android system for your app.

User experience This unit covers how to get input from the user, implement navigation strategies, use themes and styles, test your user interface, and follow Material Design principles.

You create apps that use menus and tabs for navigation, and input controls such as spinners and picker dialogs to get information from the user.

You learn how to extract resources to create a style from an instance of a user interface element. You write an app that displays a word list in a recycler view and you learn why it's better to use a recycler view than a plain scrolling list. You also build a score-keeping app to explore Material Design guidelines.

Working in the background This unit covers how to do background work, how to schedule tasks, and how to trigger events. It covers the performance implications of executing work in the background, as well as best practices for reducing battery drain.

Java Fundamentals Android Development | Java Training

You learn how Android determines which apps to keep running and which to stop when resources run low. You write an app that connects to the Internet in a background thread to find the author of any book. You also build apps that send notifications and schedule tasks, and you learn how to implement scheduling functionality for apps that run on earlier versions of Android.

All about data This unit is all about data. It covers how to store data, update it, query it, load it, and make it available outside your app. You build a word list and store the words in a database.

Android App Development Fundamentals for Beginners | Impiger

To understand content providers, you build a minimal content provider app.Aug 30,  · Application components are the essential building blocks of Android app development. Each of the components is a different point by which the system can enter your app.

Although each one of them exists as its own entity and plays a specific role, there are some which depend on each other, and not all of them are actual entry rutadeltambor.com: Eshna Verma. Android applications are written in the Java programming language.

The Android SDK tools compile the code—along with any data and resource files—into an Android package, an archive file with rutadeltambor.com suffix. All the code in a rutadeltambor.com file is considered to be one application and is the file that Android-powered devices use to install the application.

Android application development fundamentals

Java Fundamentals for Android Development is an introductory course which focuses on the basics of Java programming language, its syntax, framework, and paradigm. This Java for Android training lays emphasis on object-oriented programming concepts and techniques that are primarily used in the Android SDK (Software Development Kit).

For more information about the benefits that Android Test Orchestrator provides as you test your app, see the Android Test Orchestrator guide, as well as the Test-Driven Development on Android session video from Google I/O , starting at Sep 11,  · Android Developer Fundamentals is an instructor-led course created by the Google Developers Training team.

Developers taking the course learn basic Android programming concepts and build a variety of apps, starting with Hello World and working their way up to apps that use content providers and loaders.

Android applications are written in the Java programming language. The Android SDK tools compile the code—along with any data and resource files—into an Android package, an archive file with rutadeltambor.com suffix. All the code in a rutadeltambor.com file is considered to be one application and is the file that Android-powered devices use to install the application.

Application Fundamentals | Android Developers